DEADSIDE Console 1.4 - New High Intensity Island Map
- Loaf DS
- 1 day ago
- 2 min read
Updated: 60 minutes ago
Update 1.4 will be released on PS5 and Xbox Series X on April 24th, at 11AM CEST / 4AM CDT!
Version 1.4 introduces Deadside's second map, created specifically for intense PvPvE battles with high player density. Expect to see a new desert biome, new POIs, a unique map flow, and giant chaotic fights!
This update comes with other cool features like the ability to shoot and reload mid-air, and apply your DLC skins to a handful of new weapons. And of course this version also comes with a bunch of bug fixes, due in part to the great feedback from our community. It really helps us identify and fix bugs, so keep it coming! Submit your feedback here: https://tinybuild.theymes.com/hc/en/deadside

New Map Screenshots:
Version 1.4 Patch Notes:
New Features & Changes:
Added the ability to shoot and reload while jumping
Added the ability to apply skins to: MG-36, SKAR, RPK-mod, Mosin, MR5, NK417
Added more rag spawns into the world
Reduced the amount of ropes required to upgrade some structures to log tier
Normal & Triangle Log Foundations - Now requires one rope
Log Walls - Now requires one rope
Enhanced visual fidelity at 2560x1440p resolution
Refined aim assist behavior for improved balance
Bug Fixes:
Fixed a bug that prevented a player to “drag and drop” a weapon into an empty inventory slot
Fixed a bug that caused base modules with 100% to lose an incorrect number of durability points when disassembled with a hammer
Fixed a bug causing a player to not hear other players jumping
Fixed various graphics and level design bugs
Fixed a bug that caused the barbed wire barricade to be un-placeable on the ground
Fixed a bug that caused incorrect death/kill information to be displayed in game chat (including kill information on PvE servers).
Fixed displaced positions of Helicrash and Wandering Merchant
Fixed bugs with ammo count, missing shot sounds and durability loss when interrupting reloads by running
Fixed animation of RPK holding with extended magazine
Fixed a bug that caused carpets to block placement of objects
Fixed localization issues across multiple languages
Improved server performance under high load conditions
Resolved duplicated squad notifications in the HUD
Fixed a bug where players were thrown off ladders when attempting to climb
Patched an exploit that allowed bunker doors to be blocked
Fixed an issue where code lock settings were not being saved properly
Fixed an issue where nicknames and the “Add to Squad” button would not appear when inviting players
Resolved unintended sliding while using emotes
Join our discord for more news, and to join the conversation - https://discord.gg/deadside